#pragma once

#include "UtilInclude.h" 

class GUI_API CSDMonitorThread :	public CThread
{
public:
	CSDMonitorThread(void);
	CSDMonitorThread(HWND hDestWnd);
	virtual ~CSDMonitorThread(void);

public:
	void Stop();

protected:
	virtual void Run();

private:
	HWND	m_hDestWnd;
	BOOL	m_bStop;

};
